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Devlog
Day 11 of implemenation 20.7.2021
July 20, 2021
by
SharpFoxDev
This is probably one of my last devlogs before the exam from Introduction to game development today, for which this project is for. I finished polishing main menu, so now it is nice and neat, and adde...
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Day 9 and 10 of implemenation 18.-19.7.2021
July 20, 2021
by
SharpFoxDev
Added spawning area, so it resizes with the map and makes future spawning of objects simpler. Added basic gui, can now exit the game and replay the game after all players are dead. Also in the main me...
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Day 7 and 8 of implemenation 16. and 17.7.2021
July 17, 2021
by
SharpFoxDev
Yesterday I didn't have much time to work on the game, so I only added switching of skins of my characters in unity with sprite resolver and sprite library. Today I added little squishing animation to...
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Day 6 of implemenation 15.7.2021
July 15, 2021
by
SharpFoxDev
Dear all! Today I present you with a new version of my game! So what's new? Foremostly the graphics design, that I made yesterday, so you can enjoy full fledged cute sprites. For now in the game build...
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Day 5 of implemenation 14.7.2021
July 15, 2021
by
SharpFoxDev
Today nothing much interesting happened, I spent couple of hours in photoshop designing the more eye pleasing versions of player sprites. I also created sprites of guns...
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Day 4 of implemenation 13.7.2021
July 13, 2021
by
SharpFoxDev
Lo and behold! In the end I managed to make the multiplayer work on one keyboard. The problem is with Unitys Input Manager, that assigns to each device at most one player, which is kind of a problem f...
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Day 3 of implemenation 12.7.2021
July 13, 2021
by
SharpFoxDev
Today I created a simple map for my game. I found out a bug that the game can cut out a piece of map or display even things behind the edge of the map depending on the screen ratio. But it seemed like...
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Day 2 of implemenation 11.7.2021
July 12, 2021
by
SharpFoxDev
First day of implementation I coded basic movement for one player but will have to change the code eventually, because the current controls are not scalable for multiple players. Coding were mostly sm...
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Day 1 of implemenation 10.7.2021
July 10, 2021
by
SharpFoxDev
Today I didn't spend much time on the project, I mostly finished setting things up properly, so I don't have to deal with it later on. I managed to link project to github, on my computer I use Tortois...
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OnePage design
July 09, 2021
by
SharpFoxDev
The one page design took me aproximately 5 hours to complete. This time I decided to draw it in hand on an actual sheet of A4 paper, since the game is not complicated and drawing on the paper gives me...
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