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Devlog

  • Week 7 - finishing project B
    April 25, 2021 by SharpFoxDev
    Final polishing of the game took me about 3 hours. I was mostly trying to polish the problem, that the player could skip parts of the map by dying and then spawning on the beginning of the map which a... Continue reading
  • Week 6 - fixing the game
    April 25, 2021 by SharpFoxDev
    This week I devoted my 2 hours to some fixing of the game, as the main gameplay of the scene is done. I dug through the piles of scripts and fixed jumping, so now the character jumps with W instead of... Continue reading
  • Week 5 - first implemenation of received one page design
    April 12, 2021 by SharpFoxDev
    Design study - 30 minutes I received a one page design of platformer scene that was made by some other student as their Project A. The design is fairly simple and clear to understand, so it didn't tak... Continue reading
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